Part 1 : Poser 4
is the tool. The very beginning is the model. Using the P4 Female model ( a.k.a "Posette" ) is a bit reducing so I work now with a modified version called AprilShy from AprilsVanity. This model let me use the textures made for Victoria ( well known Hi-res model from DAZ3D). I added a few morphs for the breast, the nose and
face. For the texture I wanted to use something a bit different, so I browsed again the free stuff part of that great site Renderosity and finally found Dimentia. For the hair,
I tried a lot but the only master for them is Kozaburo
. I pick some of his latest creation, the long hair. I changed a bit the color of the texture, in order to get something dark
purple. Then I added life to my model by using something that changed my way to see Poser model : the Real eyes from CakeOne. I changed the material of the eyes to a clear blue that fit
well the dark tan skin of the model. Now it's time for the pose. I usually start from existing pose I modify. In order to have good joint between members, the pose should always be adapted. I
selected some of the Arantza poses from Schlabber
as a start. After the needed pose was found, I changed a bit the hair by adding more length and width. Before the rendering, I added some celtic jewels from 5D-Art found at DNA. Well, it's time to render at 4000x4000 1200dpi and save this as a large bitmap file, ready for part 2. |